NOWWA answers questions about Apex Legends potentially stealing character design – The Indie Gamer Magazine


Introduction

Apex Legends is a free-to-play hero shooter game developed by Respawn Entertainment and published by Electronic Arts. It features a diverse roster of characters, called Legends, each with their own unique abilities, weapons, and personalities. The game offers various modes, such as Battle Royale, where 20 squads of three players each fight for survival on a large map, and Arenas, where two teams of three players each duel in close-quarters combat. Apex Legends is one of the most popular and successful games in its genre, with over 100 million players worldwide.

NOWWA is an indie game studio based in Liechtenstein, founded by Andrei Rudenko, a game artist, developer, and teacher. It is currently working on its debut game, BulletVille, a multiplayer shooter game with cartoonish graphics, colorful characters, and fast-paced action. BulletVille features a character named Hunter, who is a former freedom fighter with an eyepatch, a mechanical arm, a skull belt, a rocket launcher, and a moustache. BulletVille is expected to launch out of beta later this year.

The controversy between Apex Legends and BulletVille started when Respawn Entertainment revealed its new Legend for Season 8, Fuse, who is a bombastic explosives expert with an eyepatch, a mechanical arm, a skull belt, a grenade launcher, and a moustache. Many fans noticed the striking resemblance between Fuse and Hunter, and accused Respawn Entertainment of copying Hunter’s design from BulletVille. NOWWA also claimed that it had playtests with EA, the publisher of Apex Legends, in October and November last year, and that Hunter’s design was known publicly for about two years. Respawn Entertainment denied any plagiarism allegations and said that Fuse’s design was original and inspired by various sources.

NOWWA’s statement on the controversy

In an email to Nintendo Life, NOWWA expressed its feelings about the similarity between Hunter and Fuse. The indie studio said that it was happy that the Apex Legends team liked Hunter’s style so much that they wanted to recreate it in their game. However, it also said that it was afraid that as a small indie game producer whose game hasn’t been launched yet, it would be called a ripoff of Apex Legends, which was certainly not true.

NOWWA also said that it hoped for an eventual crossover or collaboration with Respawn Entertainment, as it admired their work and loved their games. It said that it would be an honor to have Hunter and Fuse meet in a game, and that it believed that the players would enjoy it too.

Respawn Entertainment’s response to the controversy

In a tweet, Respawn Entertainment addressed the controversy and defended Fuse’s design. The developer said that Fuse’s design was not copied from any other game, and that it had been in the works for a long time. It said that Fuse’s design was inspired by various sources, such as Mad Max, professional wrestlers, and Australian bikers. It also shared some concept art of Fuse, showing his evolution from a skinny punk to a muscular badass.

Respawn Entertainment also said that it respected indie game developers and supported their creativity. It said that it understood how hard it was to make games, and that it had no intention of harming or stealing from anyone. It said that it hoped that the indie game community would continue to thrive and create amazing games.

The indie game community’s reaction to the controversy

The controversy between Apex Legends and BulletVille sparked a lot of debate and discussion among the indie game community. Some indie game developers and fans sided with NOWWA and accused Respawn Entertainment of plagiarism. They said that the similarity between Hunter and Fuse was too obvious to be a coincidence, and that Respawn Entertainment should have done more research before creating Fuse. They also said that Respawn Entertainment should apologize to NOWWA and give them credit or compensation for using their character design .

Some indie game developers and fans sided with Respawn Entertainment and defended Fuse’s design as original. They said that the similarity between Hunter and Fuse was superficial and coincidental, and that Respawn Entertainment had no reason to copy from a lesser-known game. They also said that Hunter and Fuse had different personalities, backstories, and abilities, and that they looked different enough to be distinguished. They also said that Respawn Entertainment had proven its creativity and innovation with its previous games and characters .

Some indie game developers and fans remained neutral and saw the controversy as a coincidence or a misunderstanding. They said that both Hunter and Fuse were based on common tropes and archetypes, such as the one-eyed mercenary, the cybernetic soldier, or the explosive expert. They also said that both games had different styles, themes, and audiences, and that they could coexist peacefully without affecting each other. They also said that both games deserved respect and support for their efforts and achievements .

The impact of the controversy on both games and their players

The controversy between Apex Legends and BulletVille had some impact on both games and their players. On one hand, the controversy affected the popularity and reputation of Apex Legends and BulletVille. Some Apex Legends players were disappointed or angry with Respawn Entertainment for allegedly copying Hunter’s design from BulletVille, and some of them boycotted or quit the game in protest. Some BulletVille players were proud or happy with NOWWA for standing up to Respawn Entertainment, and some of them promoted or supported the game more actively. On the other hand, the controversy also generated more attention and curiosity for both games and their players. Some Apex Legends players were intrigued or impressed by BulletVille, and some of them tried or switched to the game to see what it was like. Some BulletVille players were curious or excited by Apex Legends, and some of them checked or joined the game to compare it with BulletVille.

The controversy also affected the sales and revenue of Apex Legends and BulletVille. Some Apex Legends players stopped spending money on the game or asked for refunds because of the controversy, which could hurt Respawn Entertainment’s income and profit. Some BulletVille players increased their spending on the game or donated to NOWWA because of the controversy, which could boost NOWWA’s income and profit.

The controversy also affected the gameplay experience and satisfaction of Apex Legends and BulletVille players. Some Apex Legends players felt less enjoyment or attachment to Fuse as a character because of the controversy, and some of them avoided or disliked playing with him. Some BulletVille players felt more enjoyment or attachment to Hunter as a character because of the controversy, and some of them preferred or loved playing with him.

Conclusion

In conclusion, the controversy between Apex Legends and BulletVille was a heated and divisive topic among the indie game community. It involved two games with similar character designs, but different gameplay features and target audiences. It also involved two game developers with different perspectives and responses to the controversy. It also involved various reactions and opinions from the indie game developers and fans, who either supported or opposed one side or the other, or remained neutral and objective. The controversy had some impact on both games and their players, in terms of popularity, reputation, sales, revenue, gameplay experience, and satisfaction.

As a content writer and an indie gamer, I think that the controversy was unfortunate and unnecessary, as it could have been avoided or resolved with more communication and collaboration between Respawn Entertainment and NOWWA. I also think that both games are great and deserve respect and recognition for their creativity and quality. I hope that both games can overcome the controversy and continue to grow and improve in the future. I also hope that both game developers can learn from this experience and work together to create more amazing games for the indie game community.

What do you think about the controversy between Apex Legends and BulletVille? Which game do you prefer and why? How do you feel about Fuse and Hunter as characters? Let me know your thoughts and comments below!

FAQs


What is Apex Legends?

Apex Legends is a free-to-play hero shooter game developed by Respawn Entertainment and published by Electronic Arts. It features a diverse roster of characters, called Legends, each with their own unique abilities, weapons, and personalities. The game offers various modes, such as Battle Royale, where 20 squads of three players each fight for survival on a large map, and Arenas, where two teams of three players each duel in close-quarters combat.

What is BulletVille?

BulletVille is a multiplayer shooter game with cartoonish graphics, colorful characters, and fast-paced action. It is developed by NOWWA, an indie game studio based in Liechtenstein. It features a character named Hunter, who is a former freedom fighter with an eyepatch, a mechanical arm, a skull belt, a rocket launcher, and a moustache. BulletVille is expected to launch out of beta later this year.

What is the controversy between Apex Legends and BulletVille?

The controversy between Apex Legends and BulletVille started when Respawn Entertainment revealed its new Legend for Season 8, Fuse, who is a bombastic explosives expert with an eyepatch, a mechanical arm, a skull belt, a grenade launcher, and a moustache. Many fans noticed the striking resemblance between Fuse and Hunter, and accused Respawn Entertainment of copying Hunter’s design from BulletVille. NOWWA also claimed that it had playtests with EA, the publisher of Apex Legends, in October and November last year, and that Hunter’s design was known publicly for about two years. Respawn Entertainment denied any plagiarism allegations and said that Fuse’s design was original and inspired by various sources.

How did Respawn Entertainment and NOWWA respond to the controversy?

Respawn Entertainment addressed the controversy and defended Fuse’s design in a tweet. The developer said that Fuse’s design was not copied from any other game, and that it had been in the works for a long time. It said that Fuse’s design was inspired by various sources, such as Mad Max, professional wrestlers, and Australian bikers. It also shared some concept art of Fuse, showing his evolution from a skinny punk to a muscular badass. Respawn Entertainment also said that it respected indie game developers and supported their creativity.

NOWWA expressed its feelings about the similarity between Hunter and Fuse in an email to Nintendo Life. The indie studio said that it was happy that the Apex Legends team liked Hunter’s style so much that they wanted to recreate it in their game. However, it also said that it was afraid that as a small indie game producer whose game hasn’t been launched yet, it would be called a ripoff of Apex Legends, which was certainly not true. NOWWA also said that it hoped for an eventual crossover or collaboration with Respawn Entertainment, as it admired their work and loved their games.

How did the indie game community react to the controversy?

The controversy between Apex Legends and BulletVille sparked a lot of debate and discussion among the indie game community. Some indie game developers and fans sided with NOWWA and accused Respawn Entertainment of plagiarism. They said that the similarity between Hunter and Fuse was too obvious to be a coincidence, and that Respawn Entertainment should have done more research before creating Fuse. They also said that Respawn Entertainment should apologize to NOWWA and give them credit or compensation for using their character design.

Some indie game developers and fans sided with Respawn Entertainment and defended Fuse’s design as original. They said that the similarity between Hunter and Fuse was superficial and coincidental, and that Respawn Entertainment had no reason to copy from a lesser-known game. They also said that Hunter and Fuse had different personalities, backstories, and abilities, and that they looked different enough to be distinguished. They also said that Respawn Entertainment had proven its creativity and innovation with its previous games and characters.

Some indie game developers and fans remained neutral and saw the controversy as a coincidence or a misunderstanding. They said that both Hunter and Fuse were based on common tropes and archetypes, such as the one-eyed mercenary, the cybernetic soldier, or the explosive expert. They also said that both games had different styles, themes, and audiences, and that they could coexist peacefully without affecting each other. They also said that both games deserved respect and support for their creativity and quality.

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